MMOexp Last Epoch: Free Expansion for Existing Players

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In addition, the studio is actively hiring across multiple development fields. This includes general design, engineering, art, and live-service support roles-an indicator that Last Epoch is scaling up to handle consistent seasonal content releases.

The world of Last Epoch is gearing up for its most ambitious era yet. With the announcement of the Orbus expansion, new playable class types, and a multiseason roadmap, Eleventh Hour Games has finally shed light on the direction the ARPG will take as it moves toward Last Epoch gold its next major milestone. The reveal answers long-standing community questions, introduces a controversial but intriguing monetization shift, and outlines what players can expect leading into 2026.

Free Expansion for Existing Players

One of the biggest questions surrounding the Orbus expansion has been simple: Will existing owners need to pay for it?

The studio has now confirmed that anyone who owns Last Epoch on PC before the expansion launches will receive Orbus completely free. For veteran players and early supporters, this is a reassuring gesture-especially as the game begins expanding into more formal, long-term live-service territory.

However, new players entering after the expansion's release, as well as PS5 players who will join the ecosystem with Last Epoch's console debut, will need to purchase the updated version. This aligns with standard industry practices for major DLC-level content, especially when bridging PC and console ecosystems under one unified release.

A New Class Category: Paradox Classes

Alongside Orbus, the developers unveiled perhaps the most surprising addition: a brand-new category of playable class, known as Paradox classes. These classes operate on entirely different systems from existing ones, offering mechanics, skill interactions, and progression concepts that deviate from anything currently in the game.

The first Paradox class will launch as paid DLC, making it the first piece of gameplay-related paid content in Last Epoch's history.

This marks a significant shift. Since early development, Eleventh Hour Games had often expressed reluctance toward paid DLC models that divide the player base. Yet the team emphasizes that Paradox classes are an experimental space for innovation-something difficult to support solely through free updates.

While some community members initially reacted with concern, others argued that optional paid classes are less intrusive than mandatory expansion packs. Those who aren't interested in the new class won't miss out on core game content, story progression, or seasonal access. Having a lot of Last Epoch gold will be a great help to you.

Commitment to Years of Ongoing Support

Despite introducing paid class DLC, the studio reaffirmed its dedication to Last Epoch's long-term future. Eleventh Hour Games stated that they are committed to supporting the game with years of cheap Last Epoch gold new story chapters, itemization improvements, onboarding enhancements, new systems, expanded seasonal mechanics, and quality-of-life upgrades.

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